

Here is the comprehensive listing for all shaman combinations possible in the Fresh Fire mod.

Final Fantasy 1 and 2 GBA Mod of Balance.Final Fantasy 5 Advance Custom Classes Mod.Def-UpX: Spar raises the defense for everyone.Freeze: Spar summons an ice ball to freeze his opponent.Warp: Spar teleports to any town he's familiar with.Exit: Spar teleports outside a dungeon.Hush: Spar silences his opponents, preventing them from using any magic.Def-Down: Spar drops his opponent's defense.Pwr.Down: Spar drops his opponent's attack.Ag-Down: Spar drops his opponent's agility.Spor: Spar's female form casts spores around herself to put everyone around her to sleep.Bud: Spar charges up in his seedling form to deal a deadly blow.Nature: Spar calls upon nature to do numerous things, whether it's heal himself, summon flowers to drop the enemy's defense, summon trees to attack, or summon a cactus to explode near the enemy's vicinity.Weaknesses: His Nature spell won't work in indoor areas | Getting Spar to critical condition will force him to lose his shaman forms Range: Standard melee range, several dozens of meters with magic, planetary with teleportation

Striking Strength: Multi Solar System level | At least Multi Solar System level | At least Multi Solar System level | At least Multi Solar System levelĭurability: Multi Solar System level | At least Multi Solar System level | At least Multi Solar System level | At least Multi Solar System level Speed: Massively FTL (Can keep up with Bleu) | Massively FTL (Should be at least comparable to his base self) | Massively FTL | Massively FTL Same as before, plus Sleep Manipulation (Via Spor)Īttack Potency: Multi Solar System level (Comparable to Bleu) | At least Multi Solar System level (Stronger than before) | At least Multi Solar System level | At least Multi Solar System level
